Vision - Time Haven UI/UX
Overview
A clean, accessible UI system that emphasizes usability while maintaining immersion. Core information is presented through diegetic (part of the game world) elements where possible, without compromising clarity, ensuring critical information is always readable. The interface prioritizes accessibility and ease-of-use while feeling natural within our time-manipulation theme.
Goals
Clear and accessible visual and audio feedback
Critical information is consistently readable
Time powers and resources have intuitive visualization
Simple, elegant presentation of complex systems
Enhances immersion
Player Experience
Players see their remaining Time and abilities represented through subtle in-world effects, backed by clear, consistent UI elements ensuring information is always accessible. Time Vision reveals points of interest through both visual and audio cues. Menus are clean and efficient, prioritizing readability and quick navigation. The interface feels modern and minimalist while maintaining a subtle temporal aesthetic, creating an experience that's both functional and atmospheric.
Key Elements
High contrast Time powers display
Consistent, accessible color palette
Clear visual and audio feedback
Diegetic elements where they don't compromise clarity
Customizable HUD options for accessibility
References
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