Narrative Systems

Time Resource

  • Spending Time affects Haven development and story outcomes

  • Different cultures view Time differently

  • Time can take its toll on the player

Cultural Ideals

  • Each civilization you encounter is defined by its Core Ideal - a fundamental value or virtue that shapes their society, technology, and decisions. These Ideals create natural alliances and conflicts as they interact in your Haven. Examples:

    • Dharmapuri (modern India) values Sacred Duty, leading them to feel responsible for helping other cultures adapt. But they may need to overcome rigidity, dogmatism, and social hierarchy.

    • The Celestial Commonwealth (future China) values Community, where Confucian values guide development, with flying cities inspired by traditional Chinese architecture. Such wonders may sometimes come at the expense of individualism.

    • Al-Mizan (past Saudi Arabia) values Honesty, engendering trust and transparency among others. But absolute honesty can stifle creativity and innovation, when unconventional ideas may face stark criticism.

  • Ideals create natural conflicts and alliances

  • Players navigate conflicts of Ideals in decisions

  • Cultural fusion creates new interpretations of Ideals

Jinn Companions

  • Witness and comment on story events

  • React to player choices

  • Build relationships with refugees

  • Offer different perspectives on conflicts

  • Some Jinn represent virtues or combinations of virtues

  • They offer unique perspectives on virtue conflicts

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